Adventurer Builds: The Huntsman & The Engineer

The Huntsman

"Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, Huntsmen keep their unending watch."
 
Class Basis: Specialist
Prime Attribute: DEX
Weapons:

    Melee: Shortsword (d6)
    Ranged: Shortbow (d6)
Armor: Hide (AC 14)

Lv. 1 Skill Point Allocation:
    2 Bushcraft
    1 Climbing
    1 Stealth

Starting Equipment:
    Hunter’s Tools
    Arrows [x20]
    Animal Trap
    Rope, 50’
    Tinderbox
    Lard
    Torches [x3]
    Backpack
    Vial, empty
    Small Sack 

The Engineer

"Engineers are ingenious inventors, continually creating, testing, and reassembling their various gadgets. Despite their lack of magical gift, Engineers don't give up trying to understand the properties of the world around them and bring it all under their control through the application of intellect, refinement, and observation."

Class Basis: Specialist
Prime Attribute: INT
Weapons:

    Melee: Warhammer (d8)
    Ranged: Crossbow, light (d6)
Armor: Hide (AC 14)

Lv. 1 Skill Point Allocation:
    2 Tinker
    2 Architecture

Starting Equipment:
    Engineer’s Tools
    Bolts [x20]
    Crowbar
    Drill
    Chain, 20’
    Tinderbox
    Lantern
    Lantern Oil, 1 oz
    Iron Spikes [x10]
    Backpack
    Small Sack 


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